- Introduced MapData, MapGenerator, and MapPainter classes for procedural map generation. - Implemented LevelManager to handle level initialization and navigation. - Created TurnManager for managing turn order in a turn-based system. - Added Player and Enemy character classes with movement and turn-taking capabilities. - Established pathfinding using AStar2D in PathfindingHandler. - Integrated new scenes for player and enemy characters, along with world setup. - Included a new tileset for futuristic Zelda-themed assets.
7 lines
220 B
Plaintext
7 lines
220 B
Plaintext
Thank you for purchasing my assets! You can find others or games on my itch.io:
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https://deakcor.itch.io/
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If you want to contact me or follow my works, you can by following my twitter!
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https://twitter.com/deakcor |