feat: Enhance player movement and turn management system

This commit is contained in:
2026-03-20 20:14:21 +11:00
parent 5ab233b00c
commit 00af585cf4
3 changed files with 40 additions and 11 deletions
+1
View File
@@ -28,3 +28,4 @@ func _initialize_map() -> void:
player = player_scene.instantiate() as Player
add_child(player)
LevelManager.initialize(settings, map_layer, player)
TurnManager.start_turns()