[gd_resource type="TileSet" format=3 uid="uid://142kl47o7n2m"] [ext_resource type="Texture2D" uid="uid://c55vbj78e0yrl" path="res://assets/sprites/tileset_office_walls.png" id="1"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_t1ruc"] texture = ExtResource("1") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/terrain_set = 0 0:0/0/terrain = 0 0:0/0/terrains_peering_bit/bottom_left_corner = 0 0:0/0/terrains_peering_bit/top_left_corner = 0 0:0/0/terrains_peering_bit/top_right_corner = 0 1:0/0 = 0 1:0/0/terrain_set = 0 1:0/0/terrain = 0 1:0/0/terrains_peering_bit/top_left_corner = 0 1:0/0/terrains_peering_bit/top_right_corner = 0 1:1/0 = 0 1:1/0/terrain_set = 0 2:1/0 = 0 2:1/0/terrain_set = 0 2:1/0/terrain = 0 2:1/0/terrains_peering_bit/bottom_right_corner = 0 2:1/0/terrains_peering_bit/top_right_corner = 0 2:2/0 = 0 2:2/0/terrain_set = 0 2:2/0/terrain = 0 2:2/0/terrains_peering_bit/bottom_right_corner = 0 2:2/0/terrains_peering_bit/bottom_left_corner = 0 2:2/0/terrains_peering_bit/top_right_corner = 0 1:2/0 = 0 1:2/0/terrain_set = 0 1:2/0/terrain = 0 1:2/0/terrains_peering_bit/bottom_right_corner = 0 1:2/0/terrains_peering_bit/bottom_left_corner = 0 0:1/0 = 0 0:1/0/terrain_set = 0 0:1/0/terrain = 0 0:1/0/terrains_peering_bit/bottom_left_corner = 0 0:1/0/terrains_peering_bit/top_left_corner = 0 0:2/0 = 0 0:2/0/terrain_set = 0 0:2/0/terrain = 0 0:2/0/terrains_peering_bit/bottom_right_corner = 0 0:2/0/terrains_peering_bit/bottom_left_corner = 0 0:2/0/terrains_peering_bit/top_left_corner = 0 2:0/0 = 0 2:0/0/terrain_set = 0 2:0/0/terrain = 0 2:0/0/terrains_peering_bit/bottom_right_corner = 0 2:0/0/terrains_peering_bit/top_left_corner = 0 2:0/0/terrains_peering_bit/top_right_corner = 0 3:0/0 = 0 3:0/0/terrain_set = 0 3:0/0/terrains_peering_bit/bottom_right_corner = 0 4:0/0 = 0 4:0/0/terrain_set = 0 4:0/0/terrains_peering_bit/bottom_left_corner = 0 4:1/0 = 0 4:1/0/terrain_set = 0 4:1/0/terrains_peering_bit/top_left_corner = 0 4:2/0 = 0 4:2/0/terrain_set = 0 4:2/0/terrains_peering_bit/bottom_right_corner = 0 4:2/0/terrains_peering_bit/top_left_corner = 0 3:2/0 = 0 3:2/0/terrain_set = 0 3:2/0/terrains_peering_bit/bottom_left_corner = 0 3:2/0/terrains_peering_bit/top_right_corner = 0 3:1/0 = 0 3:1/0/terrain_set = 0 3:1/0/terrains_peering_bit/top_right_corner = 0 [resource] tile_size = Vector2i(32, 32) terrain_set_0/mode = 1 terrain_set_0/terrain_0/name = "office_walls" terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1) sources/0 = SubResource("TileSetAtlasSource_t1ruc")